Game A vs. Game B

theory · clickbridge · Rich Price

The claim: the way civilization currently runs (call it Game A) is competitive, extractive and built on endless growth, and it's hitting its limits. Game B is the name for whatever cooperative system might replace it. The interesting part isn't either game. It's the transition, which has to grow inside the old system rather than overthrow it.

Where it comes from

The framework came out of a loose group of thinkers around 2013 to 2016, most associated with Jim Rutt (former chairman of the Santa Fe Institute, the complexity-science research center) and Jordan Hall (co-founder of DivX, then writing as Jordan Greenhall). It lives mostly in essays, podcasts and online community discussion, not in academic papers or a book.

Game A

Game A is the operating system we already run: nation-states, corporations, financial markets and status hierarchies, all competing.

The argument isn't that Game A is evil. It built the modern world. The argument is that it works at small scale and breaks at planetary scale. Ecological overshoot, institutional decay, a crisis of meaning, and now AI acceleration are all read as the same failure showing up in different places.

Game B

Game B doesn't exist yet as a system. Its founders are clear that it's a direction, not a plan: a set of design principles for what comes next.

The transition is the point

A revolution that topples Game A and installs something new is still Game A logic: win-lose, seize control. So the proposed path is emergence. New structures grow inside the old ones until they're strong enough to carry the load. The awkward part is that the people building Game B still have to play Game A to pay rent.

The mechanism both founders point to is the multipolar trap (sometimes called "Moloch"): everyone acts rationally in their own interest, and the sum is an outcome nobody chose and nobody can stop alone. Arms races, attention-economy apps and AI labs racing each other are the standard examples.

Why AI makes this urgent

AI cuts both ways, and the framework takes both seriously.

Which way it goes is treated as a design and agency question, not something baked into the technology.

Where it connects

Who else is nearby

The weak spots

Open questions

All theories · clickbridge.com · Rich Price · last reviewed September 2026 · Primary material is mostly podcasts, essays and community discussion rather than peer-reviewed work · People linked here have their own pages at people.clickbridge.com